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  • Home
  • Unity Tools
    • Data Kit
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    • MeshKit
    • Localized Dialogs & Cutscenes
    • Dark Crimson For LDC
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normals

Home > Tag: normals

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Save 50% Memory From 3D Meshes in Unity
  • Hell Tap
  • December 23, 2012

So this is a pretty awesome optimisation I discovered while I was working on Flight Unlimited Las Vegas. The Problem The game has a massive part of...

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